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Men’s Golf League

Match Play Every Thursday

Match Play Thursdays @ CBGC

Chesapeake Bay Golf Club’s
2020 Men’s Golf League

Weekly Schedule  |  Formats  |  2020 Men’s League Sign Up Form
Contact League Commissioner Andrew Barbin, Jr 410-658-4343 x3

Chesapeake Bay Golf Club’s Men’s Golf League is Open to the Public with 9 holes of competitive match play every Thursday from April-October.

Men’s Twilight Golf League

League Meeting / Mandatory Rules & Speed of Play
Thursday, March 19th @ 5:30 pm – Chesapeake Bay Golf Club

All interested golfers should plan to attend the upcoming League Meeting at Chesapeake Bay Golf Club.

Play Golf Every Thursday

  • Shotgun start every Thursday at 5:30pm
  • Open to the Public and Members
  • Competition April-October
  • March & April practice rounds for only $30 includes golf cart
  • Discounted group lesson rates
  • Sign up as a 2-person team or individually
  • League Commissioner for this year will be our Head Golf Professional Andrew Barbin Jr.
  • All questions and concerns should be addressed to the League Commissioner. You can call him at 410-658-4343 x3.

General League Format for 2020

  • 2 Man Teams
  • Weekly 9 Hole Head-to-Head Matchplay
  • Fully Handicapped (Max at 36, Min at 0 – based on 18H handicap)
  • Weekly fee: $30 greens fee and cart + mandatory $5 for weekly cash prizes.  There will also be an additional optional $5 gross skins game.  If you want to play extra holes before the 5:30pm shotgun, it will be an additional $5.
  • Alternative to Weekly Fee: Chesapeake Bay Golf Club is offering a 25 round Super Twilight Season Ticket. For League Members it is $675 (normally $725).  Purchasers of the ticket also get extra hole access starting at 4pm – no additional fees at counter – only the $5 for prizes and $5 for optional gross skins.  This is also considered a membership, so holders may also play in our member tournaments!
  • 5 different formats throughout the season: Better Ball, Aggregate, A vs A / B vs B, stroke play, and Shamble!
  • Weekly cash prizes for net skins, random drawings, and skills contest!  Optional gross skins side pot!
  • Each week, points will be awarded based upon how you finish your head-to-head match.
  • Top 12 teams make the playoffs at the end of the year to compete for the grand prize!
  • Teams that don’t make playoffs will compete in a B Flight bracket!

League Seasonal Membership Includes:

  • Prizes for 1st, 2nd, and 3rd place every 5 weeks, as well as overall at the end of the year!  These prizes will be in course credit.
  • Official USGA Handicap Service
  • Weekly Scoring & Statistics Service
  • Weekly Discounts in Restaurant after League Play
  • Winning Team’s name engraved in Silver Cup displayed in Trophy Case
  • Complimentary One Hour Beer, Wine & Hors d’oeuvres Awards Ceremony at Completion of Final Round
  • $10 Gift Certificate toward the purchase of a 2020 Victory Golf Pass

Team Registration Fee:

  • $150 – Per 2 Person Team ($75 per Individual)

League Format for 2020

  • Prizes Awarded
  • League Pay Date Breakdown
  • Each Format will pay the first 3 Teams. Prize amounts will be based on Participation.
  • May 7th – 7.5% of pot
  • June 11th – 7.5% of pot
  • July 16th – 7.5% of pot
  • August 20th – 7.5% of pot
  • Year End Leaders – 15% of pot
  • Consolation Ladder Winners – 15% of pot
  • Playoff Winners – 40% of pot
  • For each payout the prize breakdown will be:
    • First Place: 50%
    • Second Place: 30%
    • Third Place: 20%

League Rules & Schedule

FORMING A TEAM:

  • League members may create their own team or be paired into a team.
  • Each team must have a name that best describes that team. Have fun with the name but keep it clean!
  • Competitive rounds will begin on Thursday, April 9th, 2020.
  • Singles are welcome and Chesapeake Bay GC will do its best to pair all entries.

ALTERNATE PLAYERS:

  • Teams are allowed alternate players.
  • Teams are responsible for getting alternates.
  • Alternates may be recruited to play for another team.
  • Teams may have alternate players.  Alternate players must have an established handicap and be registered as alternates before the season begins.  Alternates will pay the league fee of $35.00 (or if they have a membership, their rate + $5 for prizes).  CBGC management will approve all substitutions.
  • All league substitutes must have four 9-hole rounds by the start of competition and two additional 9-hole scores per month or they will play to a scratch (0) Handicap.
  • All Alternates are invited to the closing Awards Ceremony.
  • Each team that will require the use of alternates for any particular day must submit the alternates name to the professional staff at the designated course by 5pm Tuesday prior to the Thursday league.
  • Alternate Players CAN NOT play in playoffs.

COURSE POLICIES:

  • $35 weekly league fee will be charged at the Pro Shop.  This fee includes greens fee and cart as well as weekly cash prizes.  There will also be an optional side pot for gross skins for $5). All Players including Members and Non-Members must check in to Pro Shop and pay the league fee prior to play.
  • CBGC Members and Ticket Holders will be charged $5 to cover the weekly cash prizes.
  • Nines will be alternated weekly, unless prior scheduled events and / or outings conflict with weekly rotation.
  • A prompt Shotgun starts at 5:30 pm every Thursday. (Any teams not on time will lose all holes that the group they are playing teed off on already.)
  • If play is rained out, scheduled format is 100% cancelled and the schedule will proceed to the next event with no exceptions and no points will be awarded for that week. Players will still be able to get a reduced fee for one week to get a round in. Cash prizes will be applied to the following week, and the next week’s rate will be prorated according to how many holes were played. Alternates will get raincheck, and they will be invited to play the following week for the prize pool and skins.
  • Every competition will include prepared scorecards and rules of play for the day.
  • Team point totals will be posted and emailed each week along with the league stat spreadsheet.
  • Scoring takes place each week at conclusion of play on score sheets prior to play the following week.
  • League Commissioner reserves the right for judgment in the event of an issue coming up that isn’t otherwise described in this document.  The commissioner will do his best to make the decision that is best for the league in keeping competitive parity.
  • In the event of an odd number of teams, there will be a randomly decided bye week for each team.  Teams that join late may result in a remake of the schedule.  Likewise, if a team is forced to drop out, we will leave the spot open as a bye week.  If there was already a bye week and a team drops out, the schedule will be remade to eliminate teams getting bye weeks, and double bye weeks.
  • Teams that drop out for illegitimate reasons will not be permitted back into the league in following years.  Same with teams that no-show more than 5 times.

HANDICAPPING PLAYERS:

  • Chesapeake Bay Professional Staff has the right to change a player’s handicap if it is thought to be incorrect. Any Player thought to be falsifying a handicap is up for dismissal from the league with no refund.
  • Practice Rounds ~ All league members will have playing privileges Monday thru Friday after 2pm and on Weekends after 3pm at the league greens fee rate of $30 for the month of March & April League Players are permitted to play 18 Holes for the $30 rate after the designated time.
  • All NEW League members including Alternate members will be required to play a minimum of 3 nine-hole practice rounds in the month of March and April to obtain an accurate and current handicap. All nine-hole scores in the month of March and April will be entered twice by the Chesapeake Bay Golf Club Professional staff – If no scores are given, then a scratch (0) Handicap will apply until a Handicap can be established.
  • Due to the USGA world handicap debuting in 2020, we will no longer be doubling 9-hole scores when posting to the handicap. League scores will be entered and maintained weekly by Chesapeake Bay Golf Club Professional Staff for accuracy.
  • All players will be required to post accurate scores for each hole played.
  • Players MUST post all scores for rounds of golf played outside of the Chesapeake League.
  • Players may request to play from a different teeing ground (default tees are the white tees) as long as it is reasonable and permitted by the league commissioner.  That player must then play from that teeing ground for the rest of the year.  CBGC recommends moving to a forward tee (green or red) to where you feel you can have the most fun and be the most competitive.  Players who normally play from the white tees may play from the black tees if they choose to do so – but they must do that for the entirety of the round.

HOW POINTS ARE AWARDED:

  • Non-Tournament Weeks will be always be 5 points for a win per match.
  • The Mid-Season Tournaments will have a maximum of 10 possible points (top half finishers of net receiving 5 points).  Note that someone cannot win both low net and low gross.
  • The League Championship at the end of the season will have a maximum of 15 possible points (top half finishers of net receiving 5 points, plus a bonus 5 points for teams that have both players finishing in the top half).  Note that someone cannot win both low net and low gross.
  • Weekly Skills Contest Winners will also receive 1 bonus point.

FORMATS:

  • Aggregate (Weeks 1 / 6 / 11 / 16)
  • Better Ball (Weeks 2 / 7 / 12 / 17)
  • Shamble (Weeks 3 / 8 / 13 / 18)
  • A-vs-A, B-vs-B, Better Ball Tie Break (Weeks 4 / 9 / 14 / 19)
  • Stroke Play (Weeks 5 / 10 / 15 / 20)

WEEKLY CASH PRIZES:

  • Every week will have a mandatory $5 prize entry.  $3 will go to the net skins pot, $1 will go to a random drawing after last scorecard is turned in, and $1 will go to the skills contest pot.
  • You must be present / in building for the drawing to win.  Don’t leave early!!
  • There will be an optional $5 gross skins game as well.  Only players entered in the gross skins are eligible to win gross skins.  You can win both a net and a gross skin on the same hole if you are entered in both contests.
  • If there are no skins in a certain pot, that will carry over to next week’s pot.

PLAYOFFS:

  • Total points thru August 20th, 2020 will determine the match play brackets starting August 27th, 2020.
  • Top 12 teams make the playoffs.  Top 4 teams get first round byes.  If there is a tie, it will go first to head-to-head record.  If teams did not play against each other, the tie breaker will be points won in stroke play competition.  If that is also tied it goes A vs A, Better Ball, Aggregate, and Shamble in that order.  If by any chance both teams are completely identical, we will go with the team ranked highest in MVT ranking.
  • All matches will be A vs A, B vs B w/ best ball being the tie breaker.  If the best ball is tied, there will be a sudden-death best ball playoff on Hole 18.
  • Winning Team’s name engraved on Silver Cup displayed in Trophy Case.
  • The winning team in the final match play bracket will be the overall team winner. The runner up places second. The winner between 3rd and 4th place will be the 3rd place overall winner.
  • 1st, 2nd, and 3rd place will receive prizes in course credit!
  • If one of the team members is unable to participate in a match, the partner may play his/her own ball net score against the opposing teams best ball net score.

NEW! CONSOLATION LADDER:

  • Teams that don’t make the playoffs will be re-seeded into a B Flight bracket.
  • 1st, 2nd, and 3rd place of the consolation bracket will receive prizes in gift cards, so there is plenty reason to stick around and play!
  • If you lose in either bracket, you will still have matches.  We will still have the normal skins games and contests for you to win cash prizes.
  • All matches will be A vs A, B vs B, with team best ball being the tie breaker.  As opposed to the championship bracket, ties will defer to the highest handicap hole.

WEEKLY HEAD-TO-HEAD MATCH PLAY:

  • Aside from stroke play weeks, the league will play 2-man team 9-hole head-to-head match play while cycling through various team formats such as scramble, alternate shot, better ball, and aggregate.
  • Players are responsible for reading weekly rule sheet.
  • Weekly pairings will be preset prior to start of the season to guarantee different pairings each week. Every week, teams will be paired with another Team.  Each Team will be responsible for keeping the scorecard of the opposing Team players.
  • Match Play Rules:
    • In Match Play it will be important to post all players scores per hole in case of ties
    • In case of ties between teams, the team who won the hardest handicap hole wins.  If that is also a tie, defer to the next hardest hole.
  • A signature will be required from each Team Representative.
  • 2020 USGA Rules Apply.
  • League Rule: Maximum Score of Net Double Bogey.  This year we will be implementing a maximum score of net double bogey.  If a player does not hole out on or before their net double bogey shot, they automatically forfeit the hole.  If the player’s opponent also maxes out, the hole automatically ends in a draw.  Players who max out must put an X on their scorecard to indicate loss of hole.  This rule is designed to combat pace of play issues and “sandbagging”.
  • League Rule: Out of Bounds / Lost Ball.  If you can’t find your ball within 3 minutes of searching, you may drop a ball in the general area in which you and your playing partners agree that it is with a 2 stroke penalty (instead of going back to the tee/previous shot) and you may drop your ball in the fairway equal to where you think it was lost.  This will alleviate pace of play issues caused by wet conditions.
  • Pace of play will be heavily monitored this year.  Groups that fall behind 2 or more holes will be penalized.  First weekly offense of slow play will be a warning.  Second will be a loss of 1 point for the year, and all subsequent offenses will be 3-point penalties.  If you need advice on how to speed up play, please consult with the league commissioner.

MID-SEASON TOURNAMENTS:

  • At the end of each quarter (with the exception of Week 20) we will have an individual stroke play tournament.  Everyone will play their ball out, with the maximum score rule in effect.  So, no gimmies!
  • The top half finishers will get 5 points.  This is based on net score.
  • This is a great opportunity for teams to get points, as a team with two players placing in the top half can gain 10 points!

LEAGUE CHAMPIONSHIP

  • At the end of the year we will have an individual stroke play tournament.  Everyone will play their ball out, with the maximum score rule in effect.  So, no gimmies!
  • The top half finishers will get 5 points.  IF BOTH PLAYERS FINISH IN THE TOP HALF, THE TEAM GAINS 5 BONUS POINTS.  This is based on net score.
  • This is a great opportunity for teams to get points, as a team with two players placing in the top half can gain 15 points!

LIVE SCORING AND LEADERBOARD

  • Chesapeake Bay Golf Club will be using a live scoring and tournament management program called GolfStatus.  Players will be encouraged to use this new scoring app on their phones to keep track of scores, skins, etc.
  • This is not mandatory, but it would greatly assist the commissioner in entering scores accurately.  This program will also help you with understanding your standings in your current match.

MARCH / APRIL PRACTICE ROUNDS

  • Practice rounds are played at Chesapeake Bay Golf Club.
  • Practice rounds may be played in the month of March and April at the $30.00 rate, after 2:00 pm on weekdays (Monday-Friday) and weekend after 3pm.
  • March 19th – Meeting / Mandatory Rules and Speed of Play (5:30 pm at Rising Sun)

League Schedule

March 19 LEAGUE MEETING  
April 9 WEEK 1: AGGREGATE #1 5 POINTS
April 16 WEEK 2: BETTER BALL #1 5 POINTS
April 23 WEEK 3: SHAMBLE #1 5 POINTS
April 30 WEEK 4: A vs A, B vs B #1 5 POINTS
May 7 WEEK 5: MID SEASON TOURNAMENT #1 10 POSSIBLE POINTS
May 14 WEEK 6: AGGREGATE #2 5 POINTS
May 21 WEEK 7: BETTER BALL #2 5 POINTS
May 28 WEEK 8: SHAMBLE #2 5 POINTS
June 4 WEEK 9: A vs A, B vs B #2 5 POINTS
June 11 WEEK 10: MID SEASON TOURNAMENT #2 10 POSSIBLE POINTS
June 18 WEEK 11: AGGREGATE #3 5 POINTS
June 25 WEEK 12: BETTER BALL #3 5 POINTS
July 2 WEEK 13: SHAMBLE #3 5 POINTS
July 9 WEEK 14: A vs A, B vs B #3 5 POINTS
July 16 WEEK 15: MID SEASON TOURNAMENT #3 10 POSSIBLE POINTS
July 23 WEEK 16: AGGREGATE #4 5 POINTS
July 30 WEEK 17: BETTER BALL #4 5 POINTS
August 6 WEEK 18: SHAMBLE #4 5 POINTS
August 13 WEEK 19: A vs A, B vs B #4 5 POINTS
August 20 WEEK 20: LEAGUE CHAMPIONSHIP 15 POSSIBLE POINTS

Playoffs: Match Play

  • Top 12 Teams Qualify for Championship Flight, Rest in B Flight – Head to Head Competition
  • A vs A / B vs B + Better Ball of Partners ~ Net Score
August 27 A vs A, B vs B WILD CARD ROUND
September 3  A vs A, B vs B QUARTER FINALS
September 10 A vs A, B vs B SEMI FINALS
September 17 A vs A, B vs B FINALS
  • September 17th – End of Year Complimentary “Free Pour” Party & Award Presentation
    • 6:45pm – 7:45pm – Beer, Wine & Hors d’oeuvres
    • 8:00pm – Awards Presentation
    • NOTE: September 24th — Rain Date for Finals & 3rd and 4th place playoff

2019 CBGC League Winners

  • Jack Blanchet & Jennings Nichols

Rules of Play

TWO PERSON SHAMBLE NET BETTER BALL / MATCH PLAY

  • 2020 USGA Rules govern all play.
  • Summer Rules are in effect.
  • League Rule: Maximum Score of Net Double Bogey.  This year we will be implementing a maximum score of net double bogey.  If a player does not hole out on or before their net double bogey shot, they automatically forfeit the hole.  If the player’s opponent also maxes out, the hole automatically ends in a draw.  Players who max out must put an X on their scorecard to indicate loss of hole.  This rule is designed to combat pace of play issues and “sandbagging”.
  • League Rule: Out of Bounds / Lost Ball.  If you can’t find your ball within 3 minutes of searching, you may drop a ball in the general area in which you and your playing partners agree that it is with a 2 stroke penalty (instead of going back to the tee/previous shot) and you may drop your ball in the fairway equal to where you think it was lost.  This will alleviate pace of play issues caused by wet conditions.
  • White stakes/painted lines indicate out of bounds.
  • Red stakes/painted lines indicate penalty areas.
  • Yellow stakes/painted lines indicate penalty areas.
  • Format of Play Two Man Shamble
    • On every hole, each member shall hit a tee shot.  The group then decides the best tee shot, and then both players play their own ball through the hole.  You then take the best score and match it against the opposing team’s.
    • Example:  Player A and Player B of Team 1 hits their tee shots.  Player A was determined to have hit the better tee shot, so Player A and Player B hit their second shot from Player A’s spot.  Player B had a NET 3, while Player A had a NET 4.  The opposing team had a NET 4 and a NET 5.  Team 1 wins the hole because Player 2’s NET 3 beats the opponent’s best score of NET 4.
  • Rules:
    • Players can move the ball one club length no closer to the hole from the original position.
    • In moving one club length, ball must stay in the same condition. Example: Ball in the rough, must stay in rough.
    • In the Event of a Tie: If you are tied after 9 holes in match play the winner will be determined by a match of cards starting at the first handicap hole – the team with the lowest individual net score will be the winning team.

ONE NET BEST BALL OF TWOSOME / MATCH PLAY

  • 2020 USGA Rules govern all play.
  • Summer Rules are in effect.
  • League Rule: Maximum Score of Net Double Bogey.  This year we will be implementing a maximum score of net double bogey.  If a player does not hole out on or before their net double bogey shot, they automatically forfeit the hole.  If the player’s opponent also maxes out, the hole automatically ends in a draw.  Players who max out must put an X on their scorecard to indicate loss of hole.  This rule is designed to combat pace of play issues and “sandbagging”.
  • League Rule: Out of Bounds / Lost Ball.  If you can’t find your ball within 3 minutes of searching, you may drop a ball in the general area in which you and your playing partners agree that it is with a 2 stroke penalty (instead of going back to the tee/previous shot) and you may drop your ball in the fairway equal to where you think it was lost.  This will alleviate pace of play issues caused by wet conditions.
  • White stakes/painted lines indicate out of bounds.
  • Red stakes/painted lines indicate penalty areas.
  • Yellow stakes/painted lines indicate penalty areas.
  • Format of Play:  One Net Best Ball of Twosome and best ball net teams match play.
    • Each player plays their own ball.  Score is determined by the one best net score of each hole.
    • In the Event of a Tie: If you are tied after 9 holes in match play the winner will be determined by a match of cards starting at the first handicap hole – the team with the lowest individual net score will be the winning team.

NET COMBINED (AGGREGATE) TEAM / MATCH PLAY

  • 2020 USGA Rules govern all play.
  • Summer Rules are in effect.
  • League Rule: Maximum Score of Net Double Bogey.  This year we will be implementing a maximum score of net double bogey.  If a player does not hole out on or before their net double bogey shot, they automatically forfeit the hole.  If the player’s opponent also maxes out, the hole automatically ends in a draw.  Players who max out must put an X on their scorecard to indicate loss of hole.  This rule is designed to combat pace of play issues and “sandbagging”.
  • League Rule: Out of Bounds / Lost Ball.  If you can’t find your ball within 3 minutes of searching, you may drop a ball in the general area in which you and your playing partners agree that it is with a 2 stroke penalty (instead of going back to the tee/previous shot) and you may drop your ball in the fairway equal to where you think it was lost.  This will alleviate pace of play issues caused by wet conditions.
  • White stakes/painted lines indicate out of bounds.
  • Red stakes/painted lines indicate penalty areas.
  • Yellow stakes/painted lines indicate penalty areas.
  • Format of Play:  Net Combined Team/ Match Play
    • Each player shall play own ball until holed.
    • Each team’s net scores are combined to achieve the team total. Example Player A shoots a net 3 and player B shoots a net 9 the team’s total is a 12.
    • The team with the lowest team score per hole wins the hole. And the team that wins the most holes wins the match and the points.
    • In the Event of a Tie: If you are tied after 9 holes in match play the winner will be determined by a match of cards starting at the first handicap hole – the team with the lowest individual net score will be the winning team.

(A Player vs. A Player) (B Player vs. B Player) and Best NET SCORE OF 2 PERSON TEAM MATCH PLAY FORMAT

  • 2020 USGA Rules govern all play.
  • Summer Rules are in effect.
  • League Rule: Maximum Score of Net Double Bogey.  This year we will be implementing a maximum score of net double bogey.  If a player does not hole out on or before their net double bogey shot, they automatically forfeit the hole.  If the player’s opponent also maxes out, the hole automatically ends in a draw.  Players who max out must put an X on their scorecard to indicate loss of hole.  This rule is designed to combat pace of play issues and “sandbagging”.
  • League Rule: Out of Bounds / Lost Ball.  If you can’t find your ball within 3 minutes of searching, you may drop a ball in the general area in which you and your playing partners agree that it is with a 2 stroke penalty (instead of going back to the tee/previous shot) and you may drop your ball in the fairway equal to where you think it was lost.  This will alleviate pace of play issues caused by wet conditions.
  • White stakes/painted lines indicate out of bounds.
  • Red stakes/painted lines indicate penalty areas.
  • Yellow stakes/painted lines indicate penalty areas.
  • Pairings:
    • Team players will play together with their playing competitors.
    • The lowest handicap player per team is considered A player of group
    • The Highest handicap player per team is considered B player of group
  • Format of Play:  Match Play.
    • Each team’s A players will compete in a head to head match. Each player will record each score per hole. Winner will be the A player with the most holes won using that players net ball.
    • Each team’s B players will compete in a head to head match. Each player will record each score per hole. Winner will be the B player with the most holes won using that player’s net ball.
    • Overall Net best ball per team will compete in a match play format with playing competitors Overall Net best ball per team. Team with most holes won will be considered the winning team.
    • Each player plays their own ball and calculates total net score.
    • In the Event of a Tie:
      • If you are tied after 9 holes in match play the winner will be determined by a match of cards starting at the first handicap hole – the team with the lowest individual net score will be the winning team.
      • PLAYOFFS ONLY (CHAMPIONSHIP FLIGHT): If there is a true tie (both matches are all square and the team best ball is all square), players will engage in a sudden death playoff on Hole 18 until there is a winner.

INDIVIDUAL STROKE PLAY

  • 2020 USGA Rules govern all play.
  • Summer Rules are in effect.
  • League Rule: Maximum Score of Net Double Bogey.  This year we will be implementing a maximum score of net double bogey.  If a player does not hole out on or before their net double bogey shot, they automatically forfeit the hole.  If the player’s opponent also maxes out, the hole automatically ends in a draw.  Players who max out must put an X on their scorecard to indicate loss of hole.  This rule is designed to combat pace of play issues and “sandbagging”.
  • League Rule: Out of Bounds / Lost Ball.  If you can’t find your ball within 3 minutes of searching, you may drop a ball in the general area in which you and your playing partners agree that it is with a 2 stroke penalty (instead of going back to the tee/previous shot) and you may drop your ball in the fairway equal to where you think it was lost.  This will alleviate pace of play issues caused by wet conditions.
  • White stakes/painted lines indicate out of bounds.
  • Red stakes/painted lines indicate penalty areas.
  • Yellow stakes/painted lines indicate penalty areas.
  • Format of Play:  Individual Stroke Play
    • Each player shall play own ball until holed.
    • You cannot pick up your ball, nor may a competitor grant a putt “good”.  All shots must be holed.
    • In the Event of a Tie: If there are ties after 9 holes in stroke play the winner will be determined by a match of cards starting at the first handicap hole.
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